/*
 * Simulation.h
 *
 *  Created on: 15/03/2011
 *      Author: nba
 */

#ifndef SIMULATION_H_
#define SIMULATION_H_


#include "../RealTimeLoopState.h"

using namespace application;

namespace continuousProcessing {
	class Simulation : public RealTimeLoopState {
	public:
		static Simulation* getInstance();
		void RunRealTime(Context*);
	private:
		Simulation();
		virtual ~Simulation();
		static Simulation* pInstance;

	};
}

#endif /* SIMULATION_H_ */
